WIZZARD
WIZZARD

COMING SOON · ON SOLANA

BUY WIZZRD DISCORD

WHAT IT IS

Your heroes fight. You keep what they earn.

Every hero is minted to your wallet with its own class, rarity, stats and skill roll. You pick who fights and which build to run. The dungeon runs on the server, and what you earn is there when you come back.

Endless dungeon

Floors that keep getting harder, with a boss every five. Your deepest floor is a permanent record: wiping and restarting at floor 1 never drops the mark.

Summoning

Every hero comes out of the rift with a rolled class, rarity, stats and skill delay. Five or more in one go guarantees at least one of each class.

Arena and bench

Fifteen fight, thirty-five recover. Pick your build (fire, ice, storm or venom) and the auto-team follows it.

Fusion and stars

Fuse duplicates to climb a rarity, or stack stars to multiply damage. Locked heroes are never burned away.

Forge and furnace

A blacksmith restores energy far faster than the bench, burning coal. Coal comes from turning the heroes you do not want into ash.

WHO FIGHTS

One warrior, one healer, four elements

The warrior holds the boss, the healer keeps the team standing and thirteen mages deal the damage. Each element has its own ten-level skill tree.

Warrior WarriorHolds the bossBulwark
Fire Mage Fire MageArea damageBlack Sun
Ice Mage Ice MageFreezes the targetBlizzard
Storm Mage Storm MageInstant strikeThunder II
Venom Mage Venom MageLingering poisonBlight
Healer HealerHeals the whole teamDivine Grace

THE ROLL

Six rarities · Mythic is 1 in 2,500

Rarity multiplies damage and decides how many passives a hero rolls. It is also what counts on the summoning leaderboard.

RarityOddsPointsCoal
Common 82.87%1 pt · 1
Uncommon 10.36%5 pt · 3
Rare 5.18%10 pt · 8
Epic 1.04%15 pt · 20
Legendary 0.51%50 pt · 50
Mythic 0.04%150 pt · 120

LIMITED

The Founder pass

One-time, paid in SOL. Strong perks that mint no WIZZRD, so the token economy stays healthy.

Prince Mage
1 SOL
  • +3 mage slots · 18 heroes on the field instead of 15
  • Summon 20% cheaper · 28K instead of 35K per hero
  • +3% WIZZRD farmed in the dungeon, forever
  • Withdraw every 12h · everyone else waits 24h between withdrawals
  • Prince Mage skin · equip it on any mage, and trade it when the market opens

THE TIMER

Every floor has a clock

Stall too long and the Reaper comes down. Five seconds of charge, the room goes dark, then a skull takes the floor, your whole team falls and the climb resets to floor 1. Build faster, not longer.

FOUR STEPS

From zero to a team in the dungeon

Takes about two minutes. After that you just check in now and then.

Connect your wallet

Sign-in by signature. No password, no gas. Your game loads from the server on any device.

Summon your heroes

You start with WIZZRD in your chest. Open boxes of 1, 5, 10 or 15 and turn the cards one by one.

Build your arena

One click on BEST TEAM sorts everything: right classes, strongest in front, the rest resting.

Send them down

Close the game. Your team keeps clearing floors and stacking WIZZRD, waiting when you return.

The rift is open

Free to play. Your first heroes are in the dungeon within two minutes.